All books are located in the Teen Room.
An * denotes the first in a series.
Y F ATWATER-RHODES
In a land that has been at war so long that no one remembers the reason for fighting, the shape shifters who rule the two factions agree to marry in the hope of bringing peace, despite deep-seated fear and distrust of each other.
* The Lost Years of Merlin
Y F BARRON
A young boy who has no identity nor memory of his past washes ashore on the coast of Wales and finds his true name after a series of fantastic adventures.
* Child of the Dark Prophecy
Y F BARRON
In accordance with prophecy, Avalon's existence is threatened in the year that stars stop shining and at the time when both the dark child and Merlin's heir are to be revealed.
The Door Within
Y F BATSON
Three ancient scrolls beckon high school student Aidan Thomas to enter a realm of knights, kings, and unusual creatures, but he must rely on instinct and his latent athletic ability to deal with the terror, tempest, and treason in this new world.
* The Looking Glass Wars
Y F BEDDOR
When she is cast out of Wonderland by her evil aunt Redd, young Alyss Heart finds herself living in Victorian Oxford as Alice Liddell and struggles to keep memories of her kingdom intact until she can return and reclaim the throne.
* Fall of a Kingdom
Y F BELL
When the rulers mistakenly believe that they can destroy the evil force approaching Farsala, Jiaan, Soraya, and Kavi must find a way on their own to stop their town from being led into the Flames of Destruction.
The Last Knight
Y F BELL
In alternate chapters, eighteen-year-old Sir Michael Sevenson, an anachronistic knight errant, and seventeen-year-old Fisk, his street-wise squire, tell of their noble quest to bring Lady Ceciel to justice while trying to solve her husband's murder.
Nick of Time
Y F BELL
With the help of Lord Hawke, whose children have been taken by the evil pirate Captain Billy Blood, young Nick McIver uses a time machine to rescue the two children as well as change the course of events in two time periods, the Napoleonic Wars and WorldWar II.
The Amaranth Enchantment
Y F BERRY
Orphaned at age five, Lucinda, now fifteen, stands with courage against the man who took everything from her, aided by a thief, a clever goat, and a mysterious woman called the Witch of Amaranth, while the prince she knew as a child prepares to marry, unaware that he, too, is in danger.
Valiant : a modern tale of faerie
Y F BLACK
When she runs away to New York seventeen-year-old Valerie finds that escape from her own reality is impossible as she encounters desperate and strange new friends who end up giving her the surprise of her life.
* A Great and Terrible Beauty
Y F BRAY
After the suspicious death of her mother in 1895, sixteen-year-old Gemma returns to England, after many years in India, to attend a finishing school where she becomes aware of her magical powers and ability to see into the spirit world.
* Faerie Wars
Y F BRENNAN
Troubled by family problems, Henry finds his life taking a whole new dimension when he and his friend, old Mr. Fogarty, become involved with Prince Pyrgus Malvae who has been sent from the faerie world in order to escape the treacherous Faeries of the Night.
Y F CAINE
In Morganville, Texas, a town where evil terrorizes the streets under the cover of darkness, Claire Danvers, who has had enough of her current dorm situation, moves off campus and discovers that her new roommates are vampires.
Avielle of Rhia
Y F CALHOUN
Taught to hate and fear the heritage that sets her apart from most people of the kingdom, fifteen-year-old Princess Avielle must embrace the magic of her Dredonian ancestors to save the people who scorn her.
Y F CAREY
In 1145 A.D., as foretold by Merlin, fourteen-year-old Rosalind, who will be the twenty-first Pendragon Queen of Wilde Island, has much to accomplish to fulfill her destiny, while hiding from her people the dragon's claw she was born with that reflects only one of her mother's dark secrets.
Y F CASHMORE
In a world where some people are born with extreme and often-feared skills called Graces, Katsa struggles for redemption from her own horrifying Grace, the Grace of killing, and teams up with another young fighter to save their land from a corrupt king.
Chosen : a House of Night novel
Y F CAST
Zoey Redbird isn't sure who is a friend or enemy at the House of Night, but she knows that any secrets that she discovers must be kept from the other residents, while she must also deal with the further complication of having three boyfriends.
The Demon King
Y F CHIMA
Relates the intertwining fates of former street gang leader Han Alister and headstrong Princess Raisa, as Han takes possession of an amulet that once belonged to an evil wizard and Raisa uncovers a conspiracy in the Grey Wolf Court.
The Warrior Heir
Y F CHIMA
After learning about his magical ancestry and his own warrior powers, sixteen-year-old Jack embarks on a training program to fight enemy wizards.
The Telling Pool
Y F CLEMENT-DAVIES
Relying on courage and love, as well as some connections to the Arthurian legends, a teenager named Rhodri embarks on a quest to remove an ancient curse from Great Britain during the reign of Richard the Lionheart.
YF DE LINT
Seventeen-year-old Miguel Schreiber and a long-term enemy are drawn into a strange dream world when they fall in love with shapeshifting sisters from Australia--twins hiding from a cursed ancestor who can only be freed with the girls' cooperation.
The Black Tattoo
Y F ENTHOVEN
When his best friend, Charlie, is possessed by an ancient demon, fourteen-year-old Jack, accompanied by a girl with superhuman powers, battles all over London and into Hell to save him.
Y F FORMAN
When fifteen-year-old orphan Alex Taylor sees an odd sign in a shop window and goes inside to investigate, he is sent on a quest to defeat an evil dragon, and in the process he confronts his fears and learns about his future and his past.
Eon : Dragoneye reborn
Y F GOODMAN
Sixteen-year-old Eon hopes to become an apprentice to one of the twelve energy dragons of good fortune and learn to be its main interpreter, but to do so will require much, including keeping secret that she is a girl.
Palace of Mirrors
Y F HADDIX
Fourteen-year-old Cecilia has always known she is the true princess of Suala, but when she and her best friend, Harper, decide to speed up her ascendancy to the throne, they find danger and many imposters who challenge her claim.
Book of a Thousand Days
Y F HALE
Fifteen-year-old Dashti, sworn to obey her sixteen-year-old mistress, the Lady Saren, shares Saren's years of punishment locked in a tower, then brings her safely to the lands of her true love, where both must hide who they are as they work as kitchen maids.
The Goose Girl
Y F HALE
On her way to marry a prince she's never met, Princess Anidori is betrayed by her guards and her lady-in-waiting and must become a goose girl to survive until she can reveal her true identity and reclaim the crown that is rightfully hers.
Y F HARRIS
Maddy Smith, who bears the mysterious mark of a rune on her hand, learns that she is destined to join the gods of Norse mythology and play a role in the fate of the world.
The Cry of the Icemark
Y F HILL
Thirrin Freer Strong-in-the-Arm Lindenshield, a thirteen-year-old princess and warrior, while forging alliances and creating battle plans, must defend her kingdom--in the name of her father--no matter what the cost.
Y F JOHNSON
Jane Jarvis, a senior at a Catholic girl's school in Providence, Rhode Island, tries to save her best friend by making a pact with a demon--in the form of a cupcake-eating, very friendly teenage girl.
The Faerie Path
Y F JONES
Anita, an ordinary sixteen-year-old girl, is transported from modern-day London to the realm of Faerie where she discovers that she is Princess Tania, the long-lost daughter of King Oberon and Queen Titania.
Y F JORDAN
A disturbing incident when he is only seven years old foreshadows the role Gabriel will play in the relations between his Navorran people and the Shinali, a role which is solidified when he becomes an Elected One and trains to be a Healer.
Y F JUBERT
A witch/detective and her young associate try to track a serial killer known as the Baron of the Mists in a city where crime should be impossible.
Y F KOSTICK
On Saga, a world based on a video role-playing game, fifteen-year-old Ghost lives to break the rules, but the Dark Queen who controls Saga plans to enslave its people and those of New Earth, and Ghost and her airboarding friends, along with Erik and his friends from Epic, try to stop her.
The Order of Odd-Fish
Y F KENNEDY
Thirteen-year-old Jo suddenly finds her humdrum life turned upside down when Colonel Anatoly Kordakov shows up at her aunt's party and announces he has come to protect her.
* Magic or Madness
Y F LARBALESTIER
From the Sydney, Australia home of a grandmother she believes is a witch, fifteen-year-old Reason Cansino is magically transported to New York City, where she discovers that friends and foes can be hard to distinguish.
Y F LE GUIN
When a young man in the Uplands blinds himself rather than use his gift of "unmaking"--a violent talent shared by members of his family--he upsets the precarious balance of power among rival, feuding families, each of which has a strange and deadly talent of its own.
Starfinder : a Skylords novel
Y F MARCO
Steam trains and electricity are rapidly changing the world. Moth of Calio is obsessed with the airships developed by his friend Fiona's grandfather Rendor, and dreams of taking to the air one day like his heroes, the Skyknights. But not everyone is happy to see humans reach the skies. For thousands of years, the mysterious and powerful race known as the Skylords have jealously guarded their heavenly domain. But Moth and Fiona are about to breach the magical boundary between the world of humans and the world of the Skylords.
Y F MARILLIER
Five sisters who live with their merchant father in Transylvania use a hidden portal in their home to cross over into a magical world, the Wildwood.
Y F MARR
Seventeen-year-old Aislinn, who has the rare ability to see faeries, is drawn against her will into a centuries-old battle between the Summer King and the Winter Queen, and the survival of her life, her love, and summer all hang in the balance.
The Swan Kngdom
Y F MARRIOTT
When Alexa's mother is killed, her father marries a cunning and powerful woman and her brothers disappear, sending Alexa on a long, dangerous journey as she attempts to harness the mystical power she inherited from her mother and restore the kingdom to its proper balance.
Y F MCKINLEY
A beekeeper by trade, Mirasol's life changes completely when she is named the new Chalice, the most important advisor to the new Master, a former priest of fire.
Y F MIYABE
Young Wataru Mitani's life is a mess. His father has abandoned him and his mother has been hospitalized after a suicide attempt. Desperately he searches for some way to change his life--a way to alter his fate. To achieve his goal, he must navigate the magical world of Vision, a land filled with creatures both fierce and friendly. And to complicate matters, he must outwit a merciless rival from the real world. Wataru's ultimate destination is the Tower of Destiny where a goddess of fate awaits.
* Mister Monday
Y F NIX
Arthur is supposed to die at a young age, but is saved by a key that is shaped like the minute hand of a clock. The key causes bizarre creatures to come from another realm, bringing with them a plague. And a man named Mister Monday will stop at nothing to get the key back.
Y F NIX
Sabriel, daughter of the necromancer Abhorsen, must journey into the mysterious and magical Old Kingdom to rescue her father from the Land of the Dead.
Here, There Be Dragons
Y F OWEN
Three young men are entrusted with the Imaginarium Geographica, an atlas of fantastical places to which they travel in hopes of defeating the Winter King whose bid for power is related to the First World War raging in the Real World.
Y F PAOLINI
In Alagaesia, a fifteen-year-old boy of unknown lineage called Eragon finds a mysterious stone that weaves his life into an intricate tapestry of destiny, magic, and power, peopled with dragons, elves, and monsters.
Y F PIERCE
Residents of the island of Starns send for help from Winding Circle temple, and when prickly green mage Rosethorn and young stone mage trainee Evvy respond, Evvy finds that the problem is with a long-dormant volcano and tries to use her talents to avert the looming destruction.
Y F PIERCE
When sixteen-year-old Beka becomes "Puppy" to a pair of "Dogs," as the Provost's Guards are called, she uses her police training, natural abilities, and a touch of magic to help them solve the case of a murdered baby in Tortall.
The Will of the Empress
Y F PIERCE
On visit to Namorn to visit her vast landholdings and her devious cousin, Empress Berenene, eighteen-year-old Sandry must rely on her childhood friends and fellow mages, Daja, Tris, and Briar, despite the distance that has grown between them.
* The Golden Compass
Y F PULLMAN
Accompanied by her daemon, Lyra Belacqua sets out to prevent her best friend and other kidnapped children from becoming the subject of gruesome experiments in the Far North.
Y F RUSSON
Sixteen-year-old Undine, hearing her presumably deceased father calling to her and feeling a strange force growing inside her, travels to the sea to discover the depths of her magical powers.
The Forest of Hands and Teeth
Y F RYAN
Through twists and turns of fate, orphaned Mary seeks knowledge of life, love, and especially what lies beyond her walled village and the surrounding forest, where dwell the unconsecrated, aggressive flesh-eating people who were once dead.
Y F SHUSTERMAN
When Nick and Allie are killed in a car crash, they end up in Everlost, or limbo for lost souls, where although Nick is satisfied, Allie will stop at nothing--even skinjacking--to break free.
Y F SKELTON
Having reluctantly accompanied his academic mother and younger sister to Oxford, twelve-year-old Blake is at loose ends until he stumbles across a magical book, secretly brought to England in 1453 by Gutenberg's mute apprentice to save it from evil forces.
Heroes of the Valley
Y F STROUD
When young Halli Sveinsson plays a trick on Ragnor of the House of Hakonsson, he sets in motion a chain of events that will forever alter his destiny, forcing him to leave home and go on a hero's quest where he encounters highway robbers, terrifying monsters, and a girl who may finally be his match.
The Web of Fire
Y F VOAKE
Four years after vanquishing Odoursin and saving humankind from his evil plans, Sam and Skipper return to a devastated Aurobon where they must once again fight for survival against the reemerged Odoursin and his new army of robber flies.
Y F WOODING
A subterranean world of vast caverns, underground seas, crystalline forests. A civilization born of darkness, in darkness, protected by shadows. A city of merchants, whose eyes have turned upward to the surface, where the lethal light of day beats down on their world. A conspiracy so vast that it will swallow them all.
Y F WOODING
When Poison leaves her home in the marshes of Gull to retrieve the infant sister who was snatched by the fairies, she and a group of unusual friends survive encounters with the inhabitants of various Realms, and Poison herself confronts a surprising destiny.
The Thirteenth Child
Y F WREDE
Eighteen-year-old Eff must finally get over believing she is bad luck and accept that her special training in Aphrikan magic, and being the twin of the seventh son of a seventh son, give her extraordinary power to combat magical creatures that threaten settlements on the western frontier.